Who is eldore white knight chronicles




















As he leads them to the trade point, he and Caesar explain about the story of the troll that died a hero fighting the knights and a message from Cisna reveals how she came up with the trade so Leonard or Caesar should get the Talion blade to destroy the Black Knight. He leads them to a point where they have to stop because the Windwalkers were fighting a greaver, but as they run into Rocco Eldore realizes like Caesar that Kara is the Black Knight but like Caesar, he keeps quiet because she is aiding them.

Later, as the Windwalkers capture them, Eldore reveals he isn't as skilled with magic as they thought because he could teleport the entire party until Rocco saves them. At the trade point, Eldore becomes shocked when Grazel double crosses them alongside Kara causing Eldore to watch over a visibly disturbed Yulie when Caeser and Leonard fight to the point where a monster comes and the Windwalkers save the "nincompoops".

Having no more clues Eldore becomes stumped as to where the Magi are taking Cisna now. However, Setti arrives and leads the team to Sinca village. There he turns the team against Eldore and thus he leaves. However, this is revealed to be a trap for Setti as he reappears when he back stabs them.

With his return he reveals the truth of Grazel and Setti's dilemma, Setti wanted to help the group but Grazel managed to overpower him. After fighting their way into the Dogma Temple, Eldore reveals the truth to the others. He reveals how he came the present time and how his youth was taken in exchange. As they find Grazel, he notices that it is too late as Grazel turns into the Sun King and does battle against the team.

But almost as soon as the fight starts, the Sun King reverts back into Grazel as Cisna cursed him. Eldore saves her from Grazel's rage as Caesar fights the Black Knight. After all is well and Kara decides to return to the light, Shapur stabs her and steals the Black Knight's arc. Eldore takes Cisna outside so she can call upon the Mighty Airship Shahgna and rescue the group back to Balandor.

In the end, he helps the depressed Caesar back into spirits by drinking wine and helping him flirt with young girls. Eldore aids his friends with his time magic allowing them to return to the past temporarily to receive aid against the Magi. Actually, this is the Retrospectcion, given by Father Yggdra.

Eldore doesn't use time magic to go in the past with Leonard and co. Eldore lacks the ability to learn skills related to the Axe and Spear weapons. Being from an era of constant war, Eldore is well versed in combat.

Though the player can choose what abilities to give Eldore, the canonical story shows that Eldore weapon of choice is a broadsword. Even in his aged body, he is very skilled and capable of keeping up with Leonard and Kara. Outside of combat, Eldore has shown some form of mind control or at least manipulation, which he uses to initially enter Balandor after being stopped by a guard. Throughout the story, Eldore's magical abilities are complimented for his knowledge in arcane long forgotten spells.

To go from lv. And the difficulty spikes like mad after you clear the first little bit. Okay, back to the actual combat. Longswords have fire and ice attribute physical attacks. This is Icy Fang, for instance. So of course, I use it on a Kibble, which is weak against neither slash attacks nor ice attacks. Brilliant, crow, absolutely brilliant. This one is the Fatal Flower. The other enemy you can see off to the side is our old friend the troll. More on those in a moment. Giant enemies can mostly optional.

Again though, like I said, the game has a horrific difficulty curve so giant enemies get insanely hard to beat the further into the game you go. You can, however, outrun them rather easily.

When you make it to 7 AC, the seal lights up teal and the Transform command also lights up, letting you know you can transform into the Knight at your leisure. Level 2 is 10 AC, and the seal turns green, and level 3 is the full 15 AC you eventually gain and the seal turns orange.

If you take the time to build up your AC and transform at levels 2 or 3, supposedly the Knight receives some sort of stat boost for the duration of the battle. I never honestly noticed one way or another, so again, great job on that one Level Here's another "OG game 1" fun fact: in the original version of the game, Knight power levels actually matter.

You can see in this version of the White Knight's various skills that certain skills are colour coded to the three Knight power levels. The more AC you transform with in the original version of game 1, the more attacks the Knights can use in combat. But because the enhanced remake of game 1 on the White Knight Chronicles II disc has more than three Knight swords for you to use with a wider array of abilities, it kind of renders the power level attack unlock mechanic utterly useless.

So Level-5 just left it in there as a vaguely functional vestige rather than just dummy it out of the remake. Either press the Triangle hot key, or scroll through the command bar to get down to the special Transform option on line 4. Hmmm, press one button instantly. Or take 10 seconds to press multiple buttons.

The Triangle shortcut was added to the remake in the name of speeding combat up a little more. The original version of game 1 only had the transform command on the fourth rung of the command bar. He can also be damaged and killed during this period until the incantation is complete. If you have the transformation cutscene on, that is.

This is also how Knight transformation works online with the Arc Knight, or rather how it worked when GeoNet was still online. So this is it. But again, incompetent gameplay design wins the day here. You can see here just for size comparison, the tiny specs that are Yulie and Eldore there in the background on the bridge compared to the Knight and the troll.

Standard fare for giant enemies and Knight combat is the higher up their body you target, the more damage your attacks do. For instance, belly blows do more damage than leg blows, and head shots do nearly 1. So to beat a troll using the White Knight, Leonard will stab it repeatedly right in its face.

So there is some strategy involved in Knight combat where you have to manage doing more damage per turn or even healing at times vs. The upshot to this is that regular items and skills work just as well on the Knight as they do human characters, so you can buff it with support spells, clear status ailments from it, and heal it with Divine Magic skills or healing items, and even replenish its MP with Mana Potions to keep it in the fight for longer One last thing of import in the above image: the troll is on its knees right now because in the time between these attacks, I Turn Broke it and then Yulie broke its leg with a well-placed arrow shot in what I can only imagine was some kind of lucky fluke because I refuse to believe the AI is smart enough to properly capitalize on an enemy weakness like that.

At all. The troll is weak to stabbing attacks. It always has been weak to stabbing attacks. It always will be weak to stabbing attacks. So what does the AI start using the second I relinquish control over Leonard?

Slashing attacks. Which the troll is strong against and do nearly a quarter the damage. And it keeps using slashing attacks for the rest of the battle. So with the troll defeated by Eldore now that AI-Leonard went all derpy , the White Knight crouches down and dissipates into that funky orange energy we saw in Chapter IV. Leonard is left in its place with 0 MP now.

I discovered them on my own back when the multiplayer was still online by observing other players. Leave it to Level-5 to bury the lead on actual useful gameplay elements in an adventure game. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free!

What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. User Info: Kantonoso. Not changing this sig until FF7 fans admit the game isn't perfect and I am not a troll for disliking it. Current Tally: 4. User Info: Teslavi. Their AI is generally obedient when set up correctly and they're very strong throughout the storyline. In retro spec, I would've just made him a carbon copy of Yulie, since that section left me with no support characters what so ever and made it much more frustrating then it would've been.

Yeah, Bow vs Staff was a tough choice. I did eventually settle on staff just because I already had a lot of pierce attacks, but no magic. Believe me - any doubts I had melted away at the retrospecticon boss fight that can summon assassins as backup sorry if this seems vague - this thread wasn't marked for spoilers.



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